The game
Settle in.
See what grows.
Arvik is a peaceful-first settlement builder about the people, places and small journeys that make a village feel alive.

Start with a place to settle.
A patch of shore, a small camp and the first few people. Decide where the homes belong, leave space for the workshops and connect them with paths. Timber and stone have to reach the place where they are needed.
A growing village is a series of small decisions: another house, a shorter journey, a workshop closer to its supplies. Construction gives those decisions a visible shape.

Follow someone through their day.
Watch a villager return with timber or cross the settlement with a load of stone. Move in closer to see a person at work, then pull back to understand how the village fits together.
Recent development has added more everyday moments, including resident conversations and a keeper carrying a serving to a tavern bench. Families, children and schooling remain planned work.

Make a life beside the water.
Build up the harbor and put a vessel to work. Fishing, trade and exploration give the settlement reasons to look beyond its own shore. Different hulls make different journeys possible.
The current fleet includes fishing, trading, discovery, fighter and bulk-cargo designs. Crew crossings, port handling and the details of working harbors continue to develop.
A different shape of home.
The architecture changes from one collection to another. Explore the warm stone of the Armenian models, Roman courtyards, Japanese rooflines and the timber buildings that started the Viking village.
Want to know more?
Read the frequently asked questions, or discover the idea and inspirations behind Arvik.